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Paul Gardner on Twitter: "Nina was designed by @DukeMighten for a Crash racing game, but we loved her so much that we used in #Twinsanity. I built this model so we could
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Paul Gardner on Twitter: "Crash Bandicoot facial animation test, 2002. @JonTt's engine could blend between many shapes on a mesh, so we could get some really great, extreme expressions. Model by Jaqui
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